![]() ![]() Only before I actually begin to write about what Sonic Mania is and how it plays, being as though this is the first Sonic game I ever got to write a review about, I want to dedicate a couple of paragraphs to the franchise itself and with Mania being a game that pays homage to the titular Sonic’s roots, whilst putting nostalgia back on the table, so here’s the history of Sonic! If you were playing games back in the 90’s, than there is every chance you have played at least one Sonic game and now that Sonic Mania is out on various platforms for the whole world to enjoy, the time has come for lots of gamers to relive their childhood and for me to review what is swiftly become a world renowned creation. Release Date: 15 th of August, 2017 (PAL & NA) Sonic Superstars is coming to PlayStation 5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC this Fall.By Jack Longman August Feature, Christian Whitehead, Headcannon, Nintendo Switch, PagondaWest Games, review, Sega, Sonic Mania, Tantalus Mediaĭeveloper: Christian Whitehead, Headcannon, PagodaWest GamesĬategory: Action, Platformer, Arcade & Multiplayer There's all these things we can do because we have 3D models, even though we have a 2D game style and a game format, we're able to play around and do things that the classic Genesis and Game Gear titles couldn't do." Or it could be a boss battle that we're going to have in this kind of 3D space. Maybe it's going to be turning the character, spinning the character in a way that we couldn't really do with the classic look and the pixel art. So sometimes it's going to be sending the character back further into the world. We're able to do things inside of that 2D gameplay formula that we couldn't have done before. "It is that 2D classic Sonic game, but because we're using 3D models to create the world and the characters. But now a whole game is being built around this style, which Iizuka said will bring new gameplay opportunities. Sonic Superstars uses a 3D aesthetic, which we've previously seen in the Classic Sonic sections of games like Sonic Generations and Sonic Forces. Of course, the biggest difference you'll immediately notice between Sonic Superstars and the 16-bit originals is the graphics. ![]() Green Hill Zone, shown here in Super Smash Bros., is an iconic zone. Instead - in classic Genesis fashion - the story will unfold simply by watching characters move around and interact with each other in between levels. Iizuka said there won't be voiceover or a lot of text in the story. The classic approach will also carry over to the story presentation in Sonic Superstars. The additional characters retain the unique actions you'd expect from the series: Tails can fly, Knuckles can glide and climb, and Amy can use her hammer. Sonic Superstars introduces four-player local co-op into the mix, where players can choose between Sonic, Tails, Knuckles, and Amy Rose. ![]() You're running, you're jumping, you're getting into a ball, you're defeating enemies and you're continuing forward."īut you won't only get to play as Sonic. So when you're playing Sonic Superstars, you're going through the core classic Sonic game loop. The very first thing the team did was went and replicated that classic gameplay down very precisely. And I'm sure the classic gameplay, you're playing as Sonic, you jump, you go into a ball and you attack the enemies. "One of the things we wanted to do is make sure we really had the roots of that classic gameplay solid. ![]()
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